Get the TexturePacker Importer package from CodeAndWeb GmbH and speed up your game development process. A Sprite in Paper 2D is a Texture Mapped Planar Mesh and associated Material that can be rendered in the world, created entirely within Creating Sprite Materials. Sprite -> Tile -> Palette -> Brush -> Tilemapįrom a Non-Unity point of view, these terms could seem a little abstract. Download Unity Assets For Free for Learning purpose. In Unity 2017.2, we introduced a new addition to the 2D Feature Set: Tilemaps! Using Tilemaps, you can quickly layout and create 2D levels using a combination of Sprites and GameObjects, and have control over properties such as layer ordering, tilemap colliders, animated tiles and more! In this blogpost, I will explain the full workflow beginning at importing your image file into Unity all the way through to a laid out level for a 2D Platformer!Īs a TL DR overview the workflow can be summarised like this, with each element relating to an Asset or a Component in the Unity Editor:
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